The house icon will become green once the Zone is captured. After you’ve closed off the Zone and killed all of the enemies, turn on the power to the Zone capture it. You have to clear the Zone of the enemies and then close off the zone so that more enemies cannot get in. Some are also made available through side missions. They will become available as you progress through the story. The Safe Zones are marked on your map by a red house icon. The Zones will pop up as you come near them. There are two different kinds of Zones, one requires you to defeat all of the enemies and the other has you finding packages. Five of them are in the Slums and the other three are in Old Town. There are only eight Quarantine Zones that need to be unlocked. So, you can sell everything if it equals 10,000 or over and then buy it all back immediately. Once you sell your items, you can buy them right back. This Trophy is also accumulative so, you don’t have to sell 10,000 worth in one transaction. Sell your gear to the vendors and you’ll eventually unlock this Trophy. Vendors are marked on the radar as a white money symbol ($). See the Trophy “ Lucky 7” for more details. ![]() If you lose the competition, it will still count as participation toward Harran Athletics. This Trophy is accumulative and does not need to be completed in one mission. Simply beat your partner(s) and win the competitions that come up. Hold down the Touchpad to enter the competition. You also have to complete Challenges in order to unlock new ones.Īs you play co-op, there will be messages popping up with objectives. For Agility, all you have to do is run to a certain point in under a set time limit. The Agility Challenges are a little easier and faster than the Power Challenges. You only need to complete 15 of one type. The Challenges are marked on your map by icons with stars. – Complete 15 Agility or Power Challenges Stay quiet and move carefully once you have found a Bolter. Your best bet at killing one, is to attack it from behind. Bolters only come out at night and are marked on the radar as skull icons. See the Trophy “ We’re All in This Together” for more details.īolters will be introduced fairly early on in the game when you are required to collect DNA samples off of one. The survivors work the same no matter what enemy type (human or zombie) is attacking them. Defeat all of the enemies surrounding the survivors and then interact with them by pressing Square. Survivors are marked on the map by a blue icon accompanied by the noise of people screaming. You’ll have to clear out all the enemies and then pick their locks to open them. ![]() They are marked by white icons on your map. Here, they are no longer being dropped in, but are instead already on the ground and being guarded. The Relief Packages in Old Town are a little different. If you take too long, the enemy will take the supply drop and it will be gone completely. You have to get to them quickly or you’ll have to fight off enemies that get there first. There will be a loud noise of an airplane flying and then a location on your map of a blue icon. They are all random and you’ll know when one is coming. After that mission, the Relief Packages will become available. There will be story mission that requires you go and retrieve a Relief Package. More and more will become available as your progress through the story. They are marked on your map as white exclamation points (!). ![]() – Show the outside world that you’re still alive
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